SKBSG


SUPPORTS SKATEBOARDING IN SINGAPORE
WELCOME ALL SKATEBOARDERS

SPREAD YOUR LOVE TO YOUR SPORT.

NEVER TOO YOUNG TO START , NEVER TOO OLD TO SKATE.

Saturday, November 28, 2009

SKBSG SK8 NEWS UPDATES






On Saturday November 7th, 2009 Southside Skatepark in Houston Texas played host to the Johnny Romano Skate Jam. The annual pro jam, sponsored by Fallen footwear, South Shore Distribution and presented by Zumiez is a charity event with all proceeds going to the Make A Wish Foundation. It also serves as a tribute to young skater, Johnny Romano who lost his battle with cancer in September of 2008. (Jeff Gilmer)

Friday, November 27, 2009

SKBSG SK8 NEWS UPDATES

The brand new Theeve Trucks brand is building quite a team. After announcing the initial riders including Garrett Hill, Matt Mumford, Dan Murphy, Gareth Stehr, Chad Bartie and Ben Raybourne, the brand announced today that they've enlisted the one and only Tony Hawk to the squad. Theeve's titanium trucks seem to be attracting some A-lsit rippers. Could titanium be the new metal of choice for skateboard trucks? Time will tell.

Thursday, November 26, 2009

SKBSG SK8 NEWS UPDATES


Not much else to say other than Bastien Salabanzi murdered it, and he knew it. In the clip where he gave away his shirt and sat down in the crowd, there was still 15 minutes left in the jam session. So Bastien reclaimed his board and did the last two tricks sans shirt, and iced it with the Cab double flip. The rest of the video features: Dominik Dietrich, Eero Antilla, Alex Olson, Chris Pfanner, Julian Bechet, and Bastien.

Wednesday, November 25, 2009

Tuesday, November 24, 2009

SKBSG SK8 NEWS UPDATES



Lyn-Z Hawkins in the middle of the first 540 landed by a woman. Pretty amazing.
In a skate, art and music event held in Paris' historic Grand Palais, built for the 1900 Paris Expedition, Lyn-Z Adams Hawkins made her own history as the first female to land a 540 on a skateboard. Watch it here.

The event, entitled the Quiksilver Tony Hawk Show, featured photography from Bára Prásilová, live painting by André, music by Dead By Sunrise, DJing with Mix Master Mike and, of course, skating.

To close up the skate event, after Tony Hawk landed another highly- demanded 900, Lyn-Z Adams Hawkins put down the first documented 540 landed by a woman. Check back soon for an interview with Lyn-Z.



DVS recently released the second installment of a two part shoe series collaboration with LRG and veteran pro Chico Brenes. In celebration of the shoe’s release, the two brands got together and through Chico a little party at LA’s infamous Cha Cha Lounge. As the unofficial Max Fish of LA, the Cha Cha is the favorite drinking destination for skateboarders all over the Los Angles area. This past Thursday night was no exception as pro skaters from all over the city packed out the tiny bar and guzzled down hundreds of free Tecates. Dudes got rowdy and ladies got loose as DJ AKO and ATIBA (AKA The BlackOuts) pumped out the jams all night long. Check out the photos to see everything that went down.

Monday, November 23, 2009

SKBSG SK8 NEWS UPDATES


With everyone talking about Cory Kennedy's almost-landed super trick (which he's dubbed, the Merlin Twist), I got Cory on the phone to explain the maneuver for less technical thinking skateboarders. In his own words: "Your back foot is in the switch bigspin position. And you put your front foot pretty much on the nose. Then just scoop it really hard. Then, I don't know, dip your front foot down to whip the board around and then kinda hope you land it (laughs). I'm not very good at explaining."
Well, that doesn't tell us much. Click below to watch the video and listen to Cory talk about the trick a little more in depth and his Battle at the Berrics experience. Special thanks to Mike Martinez from Inner Space Skatepark for the footage.



Skateboarding made Tony Hawk famous, but it's his video game series that has made The Birdman wealthy beyond even his belief. With over $1 billion in sales worldwide, Hawk's games are the top-selling action sports franchise of all time. But with "Tony Hawk RIDE," Hawk and game developer Robomodo have decided to ditch traditional controllers in favor of a wheel-less plastic skateboard peripheral. A peripheral Hawk demonstrates to me by rocking the nose and tail, then spinning completely around on the board, a move that forced his on-screen character to pull a frontside 360 over a gap at the end of LA river level.

Tony Hawk RIDE
Hawk demonstrates RIDE's new skateboard peripheral.

"The experience is like you're really there, it's that exhilarating when you're physically able to rotate your board," he tells me. "This is something I've always envisioned, but to actually do it and to see your character on screen mimicking your movements and almost having the same hand and body positions is amazing.

"I think when people first heard about this game, they thought it was just another Wii Fit board. It's not. This is way beyond that."

And by watching Hawk soar in the game thanks to his movements on the board, it's easy to see kids across the country trading in their plastic guitars for plastic skateboards (if only they made "Tony Hawk: Guitar Hero" where you could shred while you ride).

I caught up with Hawk in Los Angeles to get his thoughts on "RIDE," the inspiration behind the plastic peripheral, and how his video game franchise has changed his life (beyond the truckloads of cash, of course). Here's what he had to say:

Jon Robinson: Why do you feel your video game series needed a change of direction to a board-based game?

Tony Hawk:I've always wanted to do a board-based game, I just felt like the technology wasn't quite there yet. I felt like after our last game, we had gone as far as we could with the button-smashing mode because you weren't getting a true skate experience at that point, you were just memorizing button combos. So I came to Activision and said, 'I think it's time we do a board-based game.' The technology is here, we shouldn't be afraid to utilize it, and games like Guitar Hero proved, people aren't afraid to buy peripherals. I just thought we should try. So Activision hired this group out of Chicago, Robobmodo, to develop the game and to develop the board, and they came up with something beyond what I could've ever imagined. This thing has accelerometers, and it even has infra-red sensors around the edges that scan the perimeter of the board to know if your hands or feet are coming in. And we made it so you don't need to know how to skate to use it. You get on and all you have to do is stand on the thing. You don't even need to turn your way around on casual mode as it will help guide you around obstacles. I'm just so excited. We've been working on it for two years, and I've had to keep it a secret for so long. There was a lot of speculation on what we were up to. Now the game is finally going to be coming out and I'm really excited.

'TONY HAWK: RIDE' SCREENSHOT GALLERY

Robinson: Do you fear someone falling off the board only to watch the peripheral fly through their TV?

Tony Hawk: You're not actually moving at 30 mph, so you don't have to worry about that. You can step off of this device. I also think that the board is a lot more intuitive than people assume. You get on it and all you have to do is put one foot on the tail and one foot on the nose and rock it up and down and that will get you into the tricks or wheelies or manuals. It's not about the balance so much as it is about the timing.

Robinson: Were you a big "Top Skater" fan growing up?

Tony Hawk: I loved "Top Skater." I actually have an "Air Trix" arcade machine at my house, which was the sequel to "Top Skater." A lot of "RIDE" actually stems from playing "Top Skater" in arcades and thinking that the game was fun, but it just wasn't a real skating experience. You're holding onto these rails and you're not maneuvering the board the way it should be maneuvered, but there was something there and it was really fun.

I've pretty much been into every skating game that has come out. I've played them all. I have a 720 machine in my office. I bought an old Commodore 64 just so I could play "Skate or Die." I even bought "California Games" just because it had skating in it.

Robinson: Do you think that a game where players have to physically stand on a board to skate will help inspire kids to go out and skate for real?

Tony Hawk: I'd like to think so. I feel like our video game has a pretty good track record for helping people get into skating and this one could definitely inspire them if they thought that maybe they weren't physically able. Maybe they'll realize that they can try it out for real because of how prolific they are on the board.



Dobbs The experience is like you're really there, it's that exhilarating when you're physically able to rotate your board. This is something I've always envisioned, but to actually do it and to see your character on screen mimicking your movements and almost having the same hand and body positions is amazing.
” -- Tony Hawk

Robinson: Throughout the process of developing the peripheral, what were some of the designs that ended up in the reject pile?

Tony Hawk: Some were on raised platforms. We had one that had two trackballs up on the nose so you could brush your foot by them like you were flipping your board by the way the trackballs moved. But it just didn't feel natural. It just didn't feel intuitive. Once they got into accelerometers, and using two accelerometers to measure the tilt and the flick and the spin, that's when we realized that's how it should be.

Robinson: How about the game itself. Besides adding the board, you've taken the game back from being open world to setting skaters in levels. What's the reasoning behind that?

Tony Hawk: I think with a whole new controller and a whole new way to play, we can go back to the two-minute challenge mode way of playing, and to be honest, if you were playing this game with the board in free skate for more than five minutes, you'd be really tired. I picture this as more of a party game.

Robinson: How has your video game series changed your life? Next to John Madden, your name might be the most recognizable name that's so closely associated with a game.

Tony Hawk: I feel like it changed my life in terms of giving skating a much bigger appeal. The game raised the awareness for skating and the appreciation for it. That's just not something I ever thought would happen. I didn't think it would take a video game to bring skating to the public's acceptance, but it has, and that in turn has changed my life just because skating is so much more acceptable that now I have a lot more opportunities in skating and traveling. This is stuff I never dreamed of.

Robinson: Where do you see skateboarding going from here?

Tony Hawk: I think skateboarding is in a real good place in terms of countries that it's established. In terms of growing the sport, we need to take it to more countries. We need to find more global acceptance. That's one area where actually the Internet has been a big help. All of a sudden, thanks to YouTube, a kid in Brazil can learn a trick instantly that he sees online, whereas before, you'd have to wait for skate magazines or videos.

Robinson: Have you been able to pull off anything in your new game that inspires you to try that trick for real?

Tony Hawk: There are a few tricks that I've done in the vert part of the game that I've never done in real life, and I actually want to go try them, like a kickflip to blunt.

Robinson: So what's the best thing about skating in "RIDE" as opposed to skating in real life?

Tony Hawk: When you fall, you don't hit the cement at 30 mph. In real life, I've broken my pelvis, broke my elbow, not to mention all the scrapes and concussions. But in the game, if you don't feel like you're going to make a jump, just step off onto the carpet and sit on the couch. Feels better than cement any day.


In the wake of so many resurrections of prized brands returning to the fold (including Stereo and Plan B), 80s pioneers H-Street are back on the market: http://www.h-street.com/. Ron Allen, Eddie Elguera, Art Godoy, David Hackett and Allysha Bergado are on the team while Cheyne Magnusson is the Field Commander.

Sunday, November 22, 2009

SKBSG SK8 NEWS UPDATES


Tony Hawk is in Paris, France at the moment for The Tony Hawk Show which coincides with Quiksilver’s 40th anniversary. He’s got a whole crew of vert maestros along with him who will be skating in Paris’ famed Grand Palais this evening along with live music, artists, and a pro street contest with a Bercy replica. We got a few private moments with Tony before a massive media blow out press conference, here’s what he had to say.

How did the group of guys that are skating this weekend come together?

A lot of them are kind of the crew we’ve had for Huck Jam in previous years, and we did a demo in France last year in Hossegor during one of the big surf contests, and it drew such attention that the Quiksilver guys took notice and wanted to do it on a larger scale. So we got the same guys back here and a few key A-list guys like Sandro Dias and Andy MacDonald as well. There were some other guys we wanted to get too, but it’s such a quick, heavy event, and they all have their endemic clothing sponsors, so I didn’t even ask, but I think the crew we have is insane.

How is this trip to Paris different from trips in the past, especially being able to skate in the Grand Palais which has never had skateboarding inside it before?

It’s a whole different perspective being invited here to skate and being welcomed in that way. It’s crazy, I’ve been coming here for a long time, and especially when skating wasn’t popular, kicked out of places and getting hasseled, and now it’s come so far, I can’t believe it. They believe in this project so much, that they put so much effort into it and put the ramp in here. (Interview con’t below slideshow)

What does it mean to ride for a brand like Quiksilver that on its 40th anniversary has an event called The Tony Hawk Show, and support skateboarding as much as it does?

I really appreciate it, you know? They put that much of their resources into skating, because Quiksilver is such an iconic brand, but mostly associated with surfing in the past. They’ve become such the sort of multi-boardsport company, but with a really good presence. Skateboarding isn’t their stepchild project, they’re putting a lot of effort into promoting it. As a brand, they encompass the lifestyle the most. I’ve been riding for them for ten years now. It is weird though to have my name on the show when Kelly Slater is here, who I think is their number one athlete, and all of their legends as well. I’m just honored that they chose this venue to bring everyone out for this gathering.

So what are people going to experience at The Tony Hawk Show today?

They’ve got a whole street course set up and they actually recreated the Bercy blocks—they measured them out and did them exactly. There’s a big art show, they have the famous French artist Andre painting all over the place. They have a bunch of exhibits through different eras of skating. Then we’re going to do a big vert demo that’s going to last about an hour, and then the band Dead By Sunries is going to play. It’s a giant party really. Our demo is from 9:30 p.m. to 10:30, and that starts the night.

Stay tuned to skateboarding.com for video and photos of the vert demo and street contest.

Saturday, November 21, 2009

NEW PRODUCTS


After ten years as a skateboard company, Habitat has branched out into footwear releasing six new kicks (four are below) and a new team consisting of Guru Khalsa, Marius Syvanen, Austyn Gillette, and, Alex Davis. Take a look and let us know what you think.

Friday, November 20, 2009

Thursday, November 19, 2009

SKBSG SK8 NEWS UPDATES


THE TRICKS WERE STOMPED AND ONLY ONE WAS LEFT ON HIS BOARD!
éS Game of SKATE Amateur World Championships Recap

The éS Game of Skate Amateur World Championships is a wrap. Diego Najera, from El Centro, Calif., flicked his shred stick to edge past last year’s winner, Carlos Lastra, from Long Beach, Calif., and Brian Peacock from Wilmington, Del. to take home the title of éS Game of SKATE Amateur World Champion. The éS Game of SKATE tour consisted of more than 12,000 skaters from over 100 cities in more than 25 countries around the world, and everything came down to Diego Najera’s last trick– a bangin nollie double flip that took out Carlos Lastra. Diego’s last buttery trick earned him a year’s worth of éS footwear and apparel, $1,000 worth of Skull Candy gear, a blingin Nixon Ceramic Player watch and two year subscription to TransWorld SKATEboarding Magazine.

In addition to the éS Game of SKATE, a new concept was added to the festivities called the “Tricktionary.” This gave all skateboarders a chance to film any trick of their choice with their own unique style. éS will pick the cleanest variations of each trick and put the how-to videos in the first-ever flat-ground “Tricktionary” on the éS Game of SKATE website. There were plenty of popped tricks filmed ranging from switch hard flips to Fakie Full Cab Flips. Check the éS Game of SKATE website in the coming weeks at eSGameofSkate.com to see all the variations.


The Foundation team is Live From The Road! Email in your questions, secret spots, love, phone number, gossip, hate or anything to keep us going while out on the road in North Carolina. Sierra Fellers, Angel Ramirez, Gareth Stehr, David Reyes, Abdias Rivera & Nick Merlino all hope to cross paths with you while we are Live From The Road.

Wednesday, November 18, 2009

SKBSG SK8 NEWS UPDATES


Collin Provost has bloomed from a little short-haired lanky guy to a bigger, long-haired lanky guy over the past five years and seems to have grown apart from the Element Skateboard image, which makes his most recent switch to Toy Machine even more fitting. I caught up with him to ask about how the change went down, how things ended up with Element and what it's like to be on Toy with Ed Templeton and the rest of the crew. Read this exclusive interview about Collin's recruitment as Toy's newest Loyal Pawn

Tuesday, November 17, 2009

SKBSG SK8 NEWS UPDATES


A snapshot of the California Heritage Museum's skateboard exhibit.
Skateboarding is a relatively new past time, when you compare it to the history of some activities. But because of the speed of progression, in those 60 some years, there are tons of events and progression that fit into the 60 some years since a load of surfers took the wheels off of skates and nailed them to a piece of wood. Last night, the California Heritage Museum opened a show of skateboards from the 40s until now. On the walls, you can see how boards have become a sort of symbol of the state where they originated and witness the evolution of art, from standard logos to the point that boards have reached today—veritable works of art. The collection is a consolidation of various separate collections and has amazing sites to see.

Our contributor, Micah Abrams, was able to snap some photos of the walls at the event, before being told that no photos are allowed. It's not much, but it's a taste of some of the history. If you are around Santa Monica, take a stroll through the walls and walls of history, at 2612 Main Street in Santa Monica.

The show also features work by C.R. Stecyk III, Glen E. Friedman, Craig Fineman, Wynn Miller, Kevin Ancell, Wes Humpston and more.


The beginnings of a cultish past time. I doubt anyone who made these boards back in the days could imagine what people are doing on skateboards today.

The seventies brought some innovation from the boards of the 40s. Weird shapes became the norm.

Monday, November 16, 2009

SKBSG SK8 NEWS UPDATES


New York City's premiere skateboard brand has come together with one of New York City's original MC's for a very special deck collaboration. In their December holiday product release, Zoo York will drop limited edition Rakim decks to honor one of the godfathers of hip hop. The limited edition decks will come packaged with Rakim's brand new album "The Seventh Seal" which drops in stores and online November 17th. The dekc will be available through the Zoo York and Rakim websites.